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What Games Teach Us About Building Better AI Products

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Most AI products fail because the users don’t stick. You have to craft experiences that they want to play.

Neetika Kataria Consultant- Product Management, Visiting Faculty- GIM

Ever wondered why you’ll grind for hours to beat a game level, but abandon most apps in less than 5 minutes? Games keep us hooked. But I have been curious- how? So, I spent time exploring and extensively researching gamification- understanding the core drives of human motivation.

As a Product Leader, I’ve experienced firsthand how understanding this is the key to elevate products from being “useful” to “truly loved”.


Modern AI Products That Feel Like Games

The evolution of the customer has accelerated over the past 5 years. The lock-down was the tipping point. It opened doors to limitless knowledge, awareness and unlocked expectations that the market is still adapting to meet. The 4-dimensional customer is more informed, more empowered, more impatient and more demanding. They walk in knowing options, pricing, and reviews, often better than the sales teams. They control the journey and expect choice without friction. They don’t like to wait. For them, speed is not an added bonus. It is hygiene. They are willing to pay a higher price, but they demand outcomes, not mere brand promises.


How to serve, delight and retain this 4D Customer

That is the million-dollar question. But the solution is not as complex or arduous as it seems initially. Build an effortless experience that minimizes the work customers must do to achieve their goal. Make it easy, fast and hassle-free for them to work with you. When brands reduce customer effort, it drives loyalty, lowers cost, and outperforms other delight tactics in service interactions. There is a clear metric for this as well – the Customer Effort Score.

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Fact (not fun):
Most AI Products fail

Here’s the uncomfortable truth that many product teams avoid: Most AI products fail. They don’t fail because the models aren’t accurate enough or the technology isn’t cutting-edge. They fail because users don’t stick. And my take on why they don’t stick is there’s simply no motivation.


What Can We Learn?

- Tay (Microsoft):
AI chatbot that learned from users spiraled into harmful outputs. Engagement mechanics without safeguards destroy trust.

- Early Foursquare: Hollow Progression
Badges and mayorships initially motivated users but lost meaning over time. Gamification must reinforce meaningful achievement.


Takeaways for Product Builders

Our role isn’t to obsess over the model’s accuracy. Our role is to ask:

Every AI roadmap should have two parallel tracks:
1. Model Performance (accuracy, latency, robustness).
2. Motivation Architecture (gamification, adoption, stickiness).

If you neglect the second, and you’re shipping research papers, not products. Design journeys for emotion, not just function: craft experiences users want to play.

Neetika Kataria


About the author
Neetika Kataria is a seasoned product leader with more than a decade of experience driving B2B and B2C innovations across industries. She is deeply committed to the product community and has founded People in Product, India - a platform dedicated to mentoring, hiring, and nurturing product talent in India. She serves as visiting faculty at the Goa Institute of Management.

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